FIFA 17

FIFA 17 – Update 1

FIFA 17
Jordi
@fifabenelux

Jordi Dekker is sinds 2008 onder andere verantwoordelijk voor het publiceren van artikelen op FIFA Benelux. Doordat Jordi geen enkele FIFA-editie gemist heeft sinds FIFA 1999, geïnteresseerd is in nieuws van aankomende edities en het bezoeken van evenementen, heeft hij inmiddels veel expertise van de FIFA-serie. Met deze kennis probeert hij zo goed mogelijk naar bezoekers en leden van FIFA Benelux te communiceren.

Het is inmiddels tweeënhalve week geleden dat FIFA 17 gelanceerd werd in de Benelux, waarna miljoenen mensen wereldwijd aan de slag zijn gegaan met de game. Ondanks dat de game flink getest wordt voor de release, blijven er altijd oneffenheden ontdekt worden. EA Sports heeft een aantal van deze problemen opgelost in de eerste update van FIFA 17. PC-spelers hebben de patch inmiddels al kunnen downloaden, Playstation 4 en Xbox One volgen binnen enkele dagen. Een van de verbeteringen is de grafische update voor Premier League wedstrijden, zoals je in de animatie hieronder kunt zien:

Complete lijst met fixes in update 1 voor FIFA 17:

Addressed the following in gameplay:

  • A situation where cancel was unresponsive after requesting a clearance.
  • A rare situation where the penalty shootout should have ended earlier.
  • Increased the CPU AI tendency to attack directly.
  • An issue where players sometimes overrun the ball after a skill move.
  • Increased the chance of error from ground crosses (triple tap).
  • Improvements to ball physics where shots off the goal posts lose too much speed.
  • Goalkeeper positioning for corner kicks.
  • Improvements made to player switching from corners and free kicks.
  • An issue where the player would control the ball instead of attempting a clearance.
  • Improvements to contested headers logic from corner kicks.
  • General fixes for player controlled celebrations.
  • Cut scene for contentious fouls can now be skipped.
  • Improved the general responsiveness of shooting.
  • Minor improvement to passing responsiveness when the ball is in the air.

In Pro Clubs, we:

  • Increased experience required for the higher overall ratings in Pro Clubs. *
  • Addressed an issue where a player’s customised facial features did not display properly in game.

In Ultimate Team:

  • FUT Single Player difficulty no longer defaults to your CPU setting.
  • Addressed an issue where the player is forced to substitute an injured player in FUT online matches.
  • Corrected the shooting and crossing text in custom tactics

In Career mode, we:

  • Addressed a situation where the CPU AI would frequently leave star players on the bench.

Visual changes include:

  • Added new components of the 2016/17 Premier League broadcast package.
  • Updated team kits, banners and flags for Velez Sarsfield and Tigre.
  • The goalkeeper now correctly celebrates after catching the final penalty in a shootout.
  • Addressed an issue where the selected kit isn’t the one used in-game.
  • Addressed frame-rate issue during pre-match skill game.
  • Addressed an issue where the fog from a player’s breath was detached from their position.
  • General overlay fixes.

*As a result of the change to Pro Clubs, some of you may find you’re a lower OVR than before the update. This is intentional and you haven’t lost any of your progress.

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